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Glossary of terms

This is a limited glossary intended to be
used for unfamiliar terms found on the Bat Conservation and Management
website. For a much more thorough glossary of cave terms, see
the Australian Cave Federation Glossary.
anticline
- arch-like fold of rock layers on a grand scale, usually over
several miles overland.
- aquatard
- layer of rock not easily dissolved with carbonic acid such
as limestone is. Aquatards usually prevent water traveling vertically
but allow water to move horizontally great distances underground.
- bat
- 1) a three-foot long piece of hardwood used by locals to
smash windows of caver's cars blocking gates; 2) a highly intelligent
three-ounce protected mammal which cavers generally blame for
closing caves. Locals generally blame bats for holding up land
development. Bats are suddenly tolerated by cavers if the cave
is threatened to be quarried away.
- cave (limestone,
Pennsylvania)
- A natural topographic feature which allows a person to travel
a minimum of twenty feet underground. Exceptions may be made
for sites less than twenty feet when they are biologically, hydrologically,
historically or otherwise significant.
- cave (sandstone, Pennsylvania)
- A natural topographic feature which allows a person to travel
a minimum of fifty feet underground. Exceptions may be made for
sites less than fifty feet when they are biologically or otherwise
significant. Usually considered a waste of energy by cavers working
in major limestone regions.
- cavelet
- A diminutive cave, usually mentioned for the record only.
- cave diver
- An advanced caver who had found that exploring air filled
passages has become too monotonous. Cave divers are the "special
forces" of the caving world, highly intelligent preforming
procedures with precision organization and steel nerves. Those
who do not meet strict requirements get "weeded out"
by natural selection (read: death). Cave divers enjoy breathing
out of a can, have lots of friends carting around literally tons
of gear, and "see" thousands of feet of virgin underwater
passages with zero visibility due to silt.
- cavers
- People who only work and sleep to kill time between cave
trips. They generally use proper equipment, techniques, and responsibility
when planning a trip, or at least they know the rules they may
break. Cavers tend to travel in loud groups, known to party late
into the night, and rarely sleep on a weekend trip. There are
several disciplines: party caver, vertical caver, project caver,
cave diver, spelunker, rescue caver, etc. A good caver knows
a little about everything.
- caving
- The physical activity of visiting a cave area with proper
equipment, techniques, and responsibility.
- climb
- A vertical change in a cave passage that does not require
full vertical gear; you climb the rock-- not a rope. Particularly
hairy climbs may have a handline or a belay to assist the climber.
- drop
- A vertical change in a cave that requires vertical gear.
Some varieties include big, short, wet, dry, crumbling, nasty,
easy, and nuisance. Usually seen as a nuisance to all but overly
excited beginners and truly diehard vertical cavers.
- dye
- Flourecin dye is expensive but harmless to sprinkle into
gurgling sinkholes used to trace water flow.
- fault
- A crack in bedrock along which massive rock layers have physically
moved. Results as rock layers relieve stress when forced to bend
or fold (i.e. form mountains).
- flagging tape
- brightly-colored plastic streamers used to mark anything
inside a cave or out.
- harp trap
- a custom-built device consisting two frames of vertical monofilimant
lines set about four inches apart. A particularly macho bat will
fly through the first set of lines, but is usually tripped up
by the second set. Only the bat's pride is hurt as he flutters
down into a catch box below. Used to live trap abandoned mines
which are too dangerous for wildlife surveyors to enter. Trapping
requires special permits and harp traps are not availabile to
the general public.
- hibernacula
- A general term used to describe any site natural or manmade
which is suitable for bats bats to hibernate in. Many factors
dictate how significant a hibernacula may be including but not
limited to: temperature, humidity, disturbance, airflow, physical
characteristics, surrounding habitat, and number of species present.
- hodag
- A furry four-legged cave resident creature with two legs
longer than the others so as to easily walk on uneven ground.
Generally mischievous critters, they are blamed for unexplainable
events such large rocks mysteriously appearing in the backpacks
of novice cavers.
- hoopies
- Local teenagers (and adults) characterized by driving jacked-up
4x4s around (or through) gates, dumping trash, and cruising back
roads looking for a suitable place to drink beer and shoot firearms.
Though generally harmless even in large groups, Hoopies do tend
to compete with cavers for campsites, and are occasionally confused
with cavers in the public's eye. Cruising back roads looking
for a suitable place to drink beer and shoot firearms is where
hoopies and cavers share common ground.
- hypothermia
- Potentially fatal condition a person experiences as their
core body temperature falls below normal. Some degree of resistance
(and brain illness?) can be achieved by repeated exposure. Hypothermia
is the emergency most people preplan for when going underground
in northern latitudes.
- joint
- Tiny hairline cracks formed in bedrock as stress relievers
to a mountain building episode. Sometimes confused with faults,
except joints never moved; the rock layer simply cracked. Since
this mountain building episode occurred over a large area, joints
in a relatively small area (such as our survey area) will likely
be the same orientation.
- limestone
- Formed in shallow seas by sediment compacting with calcium-enriched
sea critters (i.e. today's Gulf of Mexico, coral reefs, etc.)
Carbonic acid seeps through cracks in limestone, dissolving the
calcium and eventually washing out leftover sediment creating
caves.
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- locals
- These are the people who are indigenous to whatever area
you are caving in. Locals in rual West Virginia and Pennsylvania
look upon caving with mild interest, everyone seems to know where
at least one cave is. Their tolerance of cavers ranges from down
home hospitality to a very rare but polite "beat it."
- micro cave
- A narrow crack in a rock outcrop which seems to lead into
the hillside but is physically impossible to traverse.
- mini cave
- A diminutive cavelet which may be only a few feet long but
humanly traversable.
- mist net
- Something like a fine vollyball net, an unsuspecting bird
or bat hits the net and is caught in shallow pouches. Wildlife
technicians are sometimes required to stack these contraptions
two or three high. Onlookers tend to walk into nets at night
making for endless hours of amusement.
- nettles
- stinging nettles, a.k.a. "Hellweed", leafy knee-high
plant which grows profusely in shady, damp places-- i.e. most
cave areas. Tiny hairs on the underside of the leaves secrete
an oil which gives the skin a burning sensation. The sensation
is delayed 10-20 seconds, so those who are unwary usually end
up in a really thick patch before realizing it. Good for tricking
novices ("is that an entrance over there?")
Nettles are reason to avoid caving in the summer. Nasty.
- party caver
- Person who never actually goes deep into any cave, or perhaps
only a few trips per year. Instead, the Party Caver makes a point
to go to all campouts, meetings, meets, OTRs, and conventions
purely for entertainment and social value.
- pirate
- what happens when a cave "steals" or diverts surface
water from one place and releases it in another spot, sometimes
miles away.
- project caver
- Viewed as secretive and elitist by some, these are the true
Renaissance men (and women) of the caving world. Project Cavers
prefer checking out lesser-known (or unknown) cavelets instead
of elbowing their way through the litter-lined halls of the local
tourist cave. Project Cavers scour a specific region to learn
all there is to know about any caves in the area and what caused
them to form there. Gaining this knowledge causes them to babble
incessantly about where "the Big One" might be. Hours
of oppressive ridgewalking, map hording, stream or air tracing,
digging, blasting, photography, diving, stream diversion engineering,
biology inventory, local interviews, and drought dances are but
a few of the staples of the serious Project Cavers repertoire.
Project Cavers are usually found exaggerating stories in the
evening so as to recruit help with their projects the next day,
and know of more new unmapped caves than they will ever be able
to document.
- rescue caver
- Person who anxiously prepares for the worst accident possible
on a cave trip. Usually has enough equipment in the trunk of
his or her car to outfit the entire group "just in case".
Characterized by always carrying an overstuffed backpack, constantly
arguing over how to rig anything vertical, and can be found boasting
about previous incidents and near death experiences. Great for
bumming extra equipment from. Rescue Cavers always know what
to do and when to do it, who to call, when to call, and if to
call.
- sandstone
- Formed by compacting sediments along old riverbeds or beaches.
Sandstone lacks the calcium "cement" found in limestone,
and thus does not dissolve to form multi-mile long caves. Instead,
it erodes away, usually slumping down a mountain side forming
traversable "cracks" no more than a few hundred feet
long. See sandstone cave.
- sink
- a natural depression with no human-sized cave entrance, occasionally
with water disappearing into it. Novice cavers typically confuse
this with depressions caused by uprooted trees and heavy earth-moving
equipment.
- sinkhole
- a natural depression with an actual hole in it. May or may
not have water flowing into it.
- slump
- on the surface, a relatively fresh collapse of dirt and debris,
but no cave entrance exists (yet).
- spelunker
- Derogatory term used to describe people who visit caves without
the benefit of a helmet, good lights, proper clothing and techniques,
and common sense. Other synonyms include: ying-yang, cheezeball,
touron, victim, yokel, etc.
- sump
- ponded water which completely blocks a passage for those
of us who enjoy breathing air freely. A terminal sump usually
means that it cannot be by-passed. An intermittent sump may be
passable during a drought. Sumps are constantly sought by an
intelligent but misguided lot of cave divers.
- syncline
- trough-like fold of rock layers, usually on a grand scale
covering many miles over land.
- talus
- a natural rockpile usually consisting of football-sized rocks
and larger boulders. Formed from the deterioration of rock outcrops,
sandstone is notorious for forming acres of this stuff. Slippery,
loose, uneven, and utterly a pain to walk through. Well developed
talus fields do not have any vegetation growing in them.
- tourist cave
- A big, safe, easy cave usually visible from a road and doesn't
take an expedition to visit. Despised by Project Cavers, the
Tourist Cave usually contains broken flashlight parts, beer cans,
and an occasional dark worship service. Can be found by asking
any local.
- tourist caver
- a.k.a. recreational caver. A person who only visits cave
to sightsee, and does not contribute to the understanding of
the particular cave.
- vertical cave
- cave requiring a rope or ladder equipment to visit.
- vertical caver
- Person who specializes in visiting every vertical cave possible.
Characterized by high confidence with well worn gear and the
ability to tie any knot while dangling upside down in a waterfall.
Vertical cavers can be found boasting about big drops and are
constantly arguing over the merits of a particular climbing system.
- woodrat
- a.k.a rock squirrel or "what little critter got into
my stuff?" An elusive, friendly, and cute threatened mammal
which resides in cavey rock outcrops and entrances. Woodrats
are known to disperse along river corridors but are threatened
by forest fragmentation. The woodrat's only function is to constantly
gather odds and ends from the surrounding forest. These odds
and ends include cave packs, helmets, coats, hats, and litter.
If the object is too heavy to drag off into some crevice, the
rat will gnaw it into several pieces, then carry it away.
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